My name is Nikhil Ghosh. I am a Software Engineer at Iron Galaxy Studios.
Video games have been a large part of my life for as long as I can remember. My childhood is filled with memories of being hit by blue shells in Mario Kart, hanging off the side of a train in Uncharted, or defeating Dr. Robotnik’s latest contraption in Sonic the Hedgehog. I take my love of gaming into every interactive experience I make, whether a personal hobby project or a large studio game. Each game I work on, whether a roguelike RPG or a casual quiz game, brings new and exciting challenges. I use my education as a Computer Science Engineering student at the University of Michigan to help me and my team tackle these challenges.
My Games
A selection of some of the projects I’ve worked on over the past few years
Professional Projects
Rumbleverse
Unreal Engine 4, C++, Blueprints
Programming Intern on a 100+ Developer Beat-Em-Up Battle Royale for Iron Galaxy Studios
SEAS Online Games
C#, Unity, Javascript
Sole developer on an online collection of games for the University of Michigan School for Environment and Sustainability
Killer Instinct: Anniversary Edition
Proprietary Engine, C++, Lua
Programmer Intern on a 15+ Developer Anniversary Patch of a 2.5D Fighting Game for Iron Galaxy Studios
Student Team Projects
Ragnarok TD
C#, Unity, WWise, JIRA, Confluence
Programming Lead on a Semester Long Student Team of 13 people
Desolation Place
C#, Unity, WWise, JIRA, Confluence
Pod Lead and Programmer on a Summer Long Student Team of 25 people.